Meet Melissa Barker-Simpson, and prepare for some Arrow!

I am thrilled to announce that author and blogger extraordinare Melissa Barker-Simpson has joined the mighty mbsimpsonSourcerer crew for 2015. Melissa is a writer, a sign language interpreter and a mother. She is also a movie buff who loves superheroes and all things fantasy. She runs a fabulous writing blog. If you’re looking for writing prompts to help you get going, check out her Writing Room 101. You might also find reviews and interviews there 😉

Melissa has graciously agreed to review Arrow here. (Yes, I just said Arrow!) And you know how much we love TV reviews with comics tie-ins around this place. 😀

Arrow-arrow-cw-fanpopShe’s also working on an occasional, just-for-fun series. That one will be better if we let the details be a surprise, so I’ll just say the concept is brilliant and leave it at that for now. Look for Melissa’s posts to begin once we get a little closer to the Arrow mid-season premiere on January 21.

You can find information about Melissa’s books at her blog, which includes her author page. She also has a Facebook page and tweets @mbarkersimpson.

Melissa and I met a while ago through mutual friends. We did a word sprint together. When I advertised for early-week contributors back in the fall, we struck up a conversation. I’m glad we did, and I am oh so happy to have her aboard.

Arrow image: Free wallpaper from Fanpop.

Injustice: Year Two – A Review

Injustice_Year_Two_Vol_1_1

by Jeremy DeFatta

My review for this week is Tom Taylor and Bruno Redondo’s Injustice: Year Two #2 digital-first edition (released on Jan. 21), which is the middle third of the print copy of Injustice: Year Two #1, which was released in full on Jan. 15 if my sources are correct. Confused yet? Good!

This is a story meant to upset the status quo and send you reeling. Let’s dive in, shall we?

Injustice in its entirety is a tie-in to a video game by the creators of Mortal Kombat. The comic is intended to be a prequel of sorts to set up the world in which the game is set, and it is a terrifically unfamiliar version of the DC Universe. The basic premise is this: the Joker comes to Metropolis on a murder spree and pulls off his greatest atrocities ever. Superman, who is eternally at war within himself as to what his role among humans should be, finally snaps and kills the Joker in retaliation.

supermankillsjoker

Fast forward a little and you have two factions, Superman’s side dedicated to ending crime and warfare through whatever means necessary, and Batman’s side dedicated to resisting and upholding the old ways. You eventually see Superman presented as a god pushing humanity in (what he sees as) the best direction possible and Batman as a hunted outlaw, always only a few steps ahead of his former friend.

With Year Two firmly under way, Taylor’s exploration of this non-continuity story remains strong. His purposeful character use and raw characterization are perhaps the most consistently pleasing aspects of the story—Taylor understands DC, its appeal, and how to turn this appeal on its head while still telling a powerful story.

Honestly, this is one of the best things DC is putting out right now. The bravery and audacity of shaping Superman into a story’s villain has paid off extremely well, despite Taylor’s own discomfort in doing so. This issue in particular is a step along the way to something greater and sees the shocking introduction of several fan-favorite characters to Injustice.

Go out and find the print copy of this comic at your local comic shop or follow it weekly online. Either way, you are in for one hell of a ride.

Support your local comic shops! Tweet me @quaintjeremy. Let me know your thoughts below.

images copyright DC Comics.